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Knights of Tezoth

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#13357
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Manka

+1 to learning ability, once per game the player may "roll back" an undesirable event for their character; this action only affects the fate of the character himself (spent in Izkazan). 
Rank: 2, +5 to characteristics of choice.

Characteristics
Mind: 10 (5)
Body: 10
Insight: 10
Energy: 10
Aesthetics: 15 (10)

Parameters
Spirit Strength: 10 (5)
Spirit: 100 (50)
Defense: 10 (30)
Health: 100
Accuracy: +10% (+75%)
Evasion: +10% (35%)
AP: 3 (4)
OD: 3
Initiative: 10
Charisma: 15 (10)
Critical damage chance: +15 (10)
Learning ability: 4
Inventory capacity: 10

Skills

School of Restoration
- Restore Body: the caster or a target on an adjacent tile has all health restored and wounds removed. 
- Restore Mind: the caster or a target on an adjacent tile has all spirit restored and negative effects removed. 
- Restore Soul: brings back to life a character fallen in battle (during battle or immediately after its end) on an adjacent tile, leaving no wounds or injuries. 

Healer
In exchange for OD, brings back to life a character fallen in battle (outside of battle). If the character's health went into the negative by less than half of its maximum - leaves a wound, if more - an injury. A wound turns into an injury if received again before healing. 

Sword
The character can use a sword without penalty.

Shield
The character can use a shield. 

Injuries

Left Eye of Shinma
-5 to aesthetics, -5 to mind.
OD is not spent during battle.

Split Personality
The character can have two beliefs simultaneously.

Equipment
Right hand: Gildarian expedition sword, Damage: 75 (85), accuracy +10%, evasion +5%.
Left hand: Gildarian expedition shield, evasion +10%, defense +15.
Body: Gildarian light expedition armor, +10% to evasion.
Head: Gildarian light expedition helmet, +5 to spirit strength checks.
Legs: Gildarian light expedition boots, +1 to AP, +5 to defense.
Hands: Gildarian expedition gloves, +5% to accuracy.
Shoulders: Gildarian expedition cloak, +1 to initiative and spirit strength for each ally in battle.
Other 1: Healing potion, restores 100 health points.
Other 2: Healing potion, restores 100 health points.
Other 3: Healing potion, restores 100 health points.

Inventory
100 coppers.
Ammonia water, removes the paralysis effect from yourself or a target on an adjacent tile.
Bandages, removes the bleeding effect from yourself or a target on an adjacent tile.

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Стартовый пост - МАСТЕР-ПОСТ - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -