Enhanced version of the "original" ents:
Adds the previously missing "falling leaves" animation when ents and wild ents take damage.
Adds the missing "rising dust" effect when walking for all ents.
Fixes the missing "logging" animation when an ancient ent unit is destroyed.
P.S. the "logging" animation of ancient ents conflicts with the "uproot" ability animation; I borrowed the solution and implementation from a colleague.
To avoid the conflict, the "uproot" ability was replaced with "stunning strike".
In my subjective opinion, this is a perfectly logical alternative and yet another great reason to level up "soldier's luck".