Skip to content

Knights of Tezoth

User Avatar
#12988
Auto-translated


Manlirias Esheri Iveltal of Margel, Lord of Sanbornia, adherent of Aconism.

Once per game, the player may "roll back" an undesirable event affecting their character; this action only influences the fate of the character themselves, granting immunity to injuries, diseases, mutations, mental influences, +2 to another's slots.

Attributes
Mind: 30
Body: 30
Insight: 30
Energy: 30
Aesthetics: 30

Parameters
Spirit Strength: 30
Spirit: 300
Defense: 30
Health: 300
Accuracy: +30% (+100%)
Evasion: +30% (70%)
AP: 9 (21)
MP: 9
Initiative: 30
Charisma: 30
Critical Damage Chance: +30 (40)
Trainability: -
Inventory Capacity: 10

Wyvern
AP: 8
Health: 200
Inventory Capacity: 5
Equipment Slots: body.
Deals 50 damage to a chosen target and applies burn. 
Ability to fly.
Evasion: 10%

Skills

Touch of the Sun+
Replaces the basic attack. 100% damage, this attack ignores damage-reducing effects and deals permanent damage to the target's health. Melee only. Requires the Aconism conviction.

Ancient Art of the Sword
A fighting style using a katana, incompatible with others.
+10% to evasion, +10% to accuracy, +3 to AP, +10 to crit chance.
Quick Sword
In exchange for 1 MP, deals 3 attacks.
Sword Dance
The character's successful attacks strip positive effects from the enemy and apply silence to them (spirit strength check). Passive effect.
Crescent
The character also deals damage to enemies on cells adjacent to the target. Passive effect.
Dash
The character deals damage to all enemies in a straight line along their path of movement. +3 to movement speed and the critical damage chance for this attack is doubled. Requires 1 MP.
Moon Dance
All characters around the swordsman (+2) receive up to 12 attacks (total). Requires 3 MP.
Full Moon
Barrier: the character's magical energy (equal to spirit strength) protects them from damage. If the barrier is destroyed, the remaining damage is nullified.
Discharge: the character may spend 1 MP to deal damage to all enemies in a straight line (10). Combines with the "sword dance" and "crescent" abilities.
Regeneration: the character may skip a turn to restore the barrier.
Flowers of the Night
In exchange for 1 MP, the character attacks a chosen enemy and reduces their maximum health by (aesthetics)%. Does not stack, cannot miss, also deals normal damage, and can be used against aerial targets.

Riding
The character can ride horses and other animals.

Sword
The character can use a sword without penalty.

Philosopher

Historian

Teacher

Equipment
Right hand: Ancient Sword, Damage: 100 (250), +30% to accuracy, +5 to damage and +1% to evasion per point of aesthetics, +1 to aesthetics, indestructible. Using it requires knowledge of the ancient art of the sword.
Left hand: Blade of Balance, Damage: 100, +30% to accuracy, indestructible, cannot be enchanted or altered, deals no critical damage, on attacks banishes supernatural beings, destroys curses, nullifies supernatural equipment effects, removes positive and negative effects, applies silence. Requires 30 points of mind, human origin, and inability to cast spells.
Body: Stylish suit, provides nothing.
Head:
Legs: Boots of Grounding, +50% chance to resist any type of negative effect other than damage.
Hands: Gloves of Nihilism, enemy traits and abilities based on faith, beliefs, etc. do not work against the character, indestructible.
Shoulders: Ancient Cloak, AP and initiative from attributes are twice as high.
Other 1: Eye of the Dragon Queen, +20% chance to activate an extra turn. 
Other 2: Ring of Gemstones, in exchange for 1 MP, performs one of the following actions with no more than one repeating action per day:
Fire: burns the chosen target and its equipment, with no range limit on the battle map (spirit strength check).
Water: restores all health and spirit to the chosen target, removes negative effects.
Wind: removes a random disease from the chosen target.
Earth: removes a random injury from the chosen target.
Light: returns the character to life with full health and spirit if either reaches 0, activates as long as the character has MP.
Darkness: subjugates the chosen target to their will, with no range limit on the battle map (spirit strength check)
Other 3: Eye of the Celestial Vermontia, allows seeing the character traits of other characters. In battle, also allows seeing enemy parameters and abilities. 
Other 4: Clock of Misfortune, enemy crits do not activate.
Other 5: Horn of Intimidation, in exchange for 1 MP, reduces the maximum spirit of other characters except allies by half (spirit strength check).

Inventory
Gold of Sanbornia.

Home
Slot 1:

Painting of Aconia, the conviction effect can be activated every year.
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

Attachments 2
2 files attached • Total size: 177.4 KB


Стартовый пост - МАСТЕР-ПОСТ - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -