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[MOD] LEGACY CLASSIC 1.0 Quality improvement of the standard interface for HoMM V 3.1 [11.11.26]

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G0ldiel, congratulations on the mod's release. The mod turned out to be big. And that's without 2k textures with an ornate frame.

A couple of points:
Skills and abilities have shifted to the right (screenshot 1).
The Warlock's elements have shifted down a bit (screenshot 2).
On the black screen that appears for a second during loading, a logo has appeared. It's now permanent and everywhere.
In the UI, you're using the MPCreate.(WindowScreen).xdb file (screenshot 3) not from the a2p1-data.pak patch. The file has outdated settings. There may be issues with texture positioning, etc.
The scroll texture in Settings > Video > Battle recording and Video editor https://heroesworld.ru/post/1334029/ and the textures of the Sylvan Guild of Avengers and the Horde's Slave Market https://heroesworld.ru/post/1334485/ haven't been fixed. These fixes could have been (and still can be) taken from FixsToE_3.1. I've attached a mod with these fixes.
You didn't use the fix with replacing the turquoise color for Sylvan with your own texture. https://heroesworld.ru/post/1307969/
In the mod attached below, I've added the files for the Astrologer's Tower screens and mission completion (full-screen dimming (screenshot 4 before)).
Mod files for all campaigns in the regular version of the mod (screenshot 5).
Folders and files with a trailing dash, as I understand it, are not used. Well, and about the buttons with mipmaps, it's already been said above.

But these are all minor things. There's probably more to fix, I haven't looked at everything by far. Maybe something will be reworked, fixed, and added in the new version of the mod.

Of course, I would remove all unnecessary files from the mod that haven't been changed or are no longer used (with a trailing dash), and compress all textures (BC3/DXT5) above 4 mb. (they'll lose a bit of beauty). The mod will become significantly lighter and performance will improve. In any case, I wish you success.

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