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Knights of Tezoth

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You mean Naria Carneia of her time... Naria was generous to those who served her and punished only traitors and sluggards.

Her starting quests for players were:

1) Kill the scriptwriter who found an insufficiently attractive actress for the role of her past incarnation

2) Separate a couple, because their relationship is repulsive to her

She recruited mostly bandits, criminals, and otherworldly creatures into her service.

Later, when faced with the choice between destroying the Heroist region (who were innocent and had done nothing wrong) or keeping her "Carneol" label, she praised the choice of the second option, saying it was "the right decision, I would never have forgiven losing 'Carneol'." That is, the lives of Crideans < owning a sentimental reminder of Aiko.

She carried out a massacre of innocent priests, which nearly escalated into war and cost the lives of imperial citizens. Cridear, by the way, is one of the consequences of that decision.

She paid her elite squad pennies, so they worked as waiters and shit-haulers. She didn't even pay for a dragon.

After another successful mission, she didn't give the participants the promised reward and didn't even heal them. Just two small houses.

She insinuated betrayal by a loyal character, publicly shit-talked her, and then killed her for apologizing.

She killed positive, or at least neutral, deities for the sake of a destructive super-idea in which she succeeded. Supposedly, she wanted to save the planet. Of course, she didn't.

There are reasons why Ment expected a final boss in Naria and Erefir planned to kill her, given the opportunity and no risk to herself.

It's literally the same Carneian pettiness, vindictiveness, hysteria, and infantilism. Only instead of depraved behavior, there's religious fanaticism.