Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
— If we're going back, we have two scenarios. In the first, we kill the redfaces, process them into rations, and move on. In the second, we kill them again and then resurrect them, or alternatively wound them non-lethally right away to take them prisoner and use them to get through that zone where half the party needs to be killed. The terms didn't say we can't sacrifice slaves, so there shouldn't be any problems.
The plan is interesting, but there are two nuances:
1) It's not a given that the resurrection charges won't be needed for our own.
2) Even if no one in the party needs them, there will be at most four imps here. There are five of you. If the pegasus counts too, then six. So additional sacrifices may be needed.
A new imp spawns after every turn while the fight is ongoing. Last time we killed 6, went through 6, the pegasus wasn't part of the deal. But it's better to confirm with Reven. Not to mention he might shut the plan down right now.
And I'm not talking about imp spawns. I'm talking about the fact that between Manka and Grotesk you have four resurrection charges for both imps and fallen allies.