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"— Let's go," Stephanie agreed. "There's nothing for us to do here."
On the way, while Eugene seemed relatively sane, the Knight of Wind decided to address him:
"— Any ideas on how to overcome the barrier cutting us off from the camp? I wouldn't want to lose more people on the way back, and I certainly don't wish for a good half of the Guildarian army to be consigned to oblivion."
Odlid activates and keeps his head for now. We head to the location where the imps were.
- Find another path; no other solutions are visible at the moment. - The mines as the main force will take this path, - Makarena shared her opinion, - perhaps they are already on the way to Kazakan. The squad returns to the location with the redskins... This time they get scared and decide not to engage in battle.
Н2 - During the first visit, 5 redskins appear on the map; at the end of each turn, one more is generated. - During the second visit, 5 redskins appear + the number of squad members; during the third, 5 + the number of squad members *2, and so on.
Н1 To pass through this tile, you must sacrifice half of the squad.
Л - Guildaria Camp Available actions - Restore AP, supplies, health, spirit, remove negative effects. - Receive new orders. - Chat with Adalard [requires OS]. - Chat with Jacob [requires OS]. - Chat with Carmina [requires OS]. - Chat with Silvatika [requires OS]. - Chat with Dalias [requires OS]. - Chat with Ainar [requires OS]. - Chat with Eugene [requires OS]. - Head to Unknown-1
Known Information about Creatures Redskin Health: 80 Defense: 30 Attack: fireball (not a spell, always hits, applies burn, deals 80 damage, range: 10). Flight. Spirit strength: 12