A random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.
- In the game’s template list as “boss”
- 2 players
- On a Large map each player has about 15,488 tiles — roomy: a long build-up before armies meet.
- Layout: Mirror
- 8 zones, 9 connections
- Poor treasure zones × 2: Wood, ore and gold mines, a prison, shops and shrines. Light guards.
- Rare-resource zones × 1: One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
- Rich prize zones × 1: The richest zone: two gold mines, two abandoned mines, rich shops and treasure buildings. Heavy guards.
- Neutral towns × 2: A town of a random faction with mercury, crystal, sulfur and gem mines. The heaviest guards.
- Mines outside the starts: gold 4, rare-resource 12 (mercury, crystal, sulfur, gems), wood and ore 4.
- Zones between the two closest starts: 2.
- Passage guards: level 4–30, roughly 4,000–52,500 creature power (about 1,000–1,750 per level).
- No pinned factions: every start takes the faction its player picks.
- Listed in the game at: Large