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Knights of Tezoth

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#12166
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Count Orlov

Eh, it's playable, we'll defend the queen from rumors (does she also refresh turns for rumor victims?), buy a few Sithian units, assemble a knight doomstack and win. We could also send Axel to ally with Silverdan, then by sound logic the hire should unlock.

I'm not saying it's unplayable — it's almost always playable even in the most hopeless situation. It's just that this kind of thing doesn't motivate you to dig into the mechanics when you'll spend half a day just wrapping your head around it and watching how bots and other players moved for reference, then another two days thinking over a move, grinding yourself, the GM, and the thread with questions, and flipping through two hundred gray pages of questions from the lads, only to then eat a turn skip, a kill by that Revaland bastard, a cut to finances, army, everything you want, the loss of three sheds on the border, allies, an explosion in the nearest settlement, and so on and so forth.

My sword, my trusted ally, unphased by my aspect.