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Knights of Tezoth

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In a game where Alsira nearly got beaten up by 7 default creeps

Seven creeps that never landed a hit, and two of them were subjugated by Luciferiya. Could have been three if the battle had dragged on. Against Alsira, it was purely the turn limit that was playing, but the Heroist wisely used the escape ability and not only cleared the quest without losses, but even looted the mobs from it.