Played through all Tribes of the East campaigns, it was great)
Found a couple of things that could still be fixed
The clan leaders in the second mission of Gotai's campaign had levels but no skills
In the second mission of Zehir's campaign, Freyda starts with battle griffins (red ones), which is weird, also I broke the demon town before defeating the hero, and a week later he died on his own, lol
In the third mission, you can't learn the Town Portal spell in the mage guild, probably done so that Wulfstan can't be teleported to the surface... But Zehir can teach Wulfstan this magic through the Education perk, he of course also teaches Town Portal and Summon Reinforcements spells, but they get removed from the spellbook
Also, Wulfstan came to the final battle with an unupgraded T1, weird, but fine overall
Otherwise everything is great, the artifact transfer was a nice touch
But I think adding Kurak's line after destroying Raven's Peak is unnecessary, it's an easter egg for non-Takusek fans XD originally it only plays if we don't go free the assassins, but instead immediately break the town
Thanks for the good feedback)
Good point about the leaders, their stats also don't match their level, it's level 11 but stats are like level 1, I'll fix that.
Freyda probably should have her griffins changed, although it's unclear, they are animals after all, she could have tamed them) That one's tricky. And the demon dying without a town is probably not a bug, I haven't looked yet but I'd guess the mission objective is simply to destroy the demon player.
Not sure about Wulfstan's teleport, maybe better not to touch anything? There's even a message shown if you try to leave with him. Besides, it would lead to defeat.
The unupgraded T1 can be fixed though.
Kurak's line was supposed to play only if the mission to destroy Raven's Peak was completed, so without freeing the orcs you can hear it (freeing the orcs is also a main mission, you can't win without it) Anyway, in the original it never played at all when I tested, the mission would end but the line wouldn't play.
Didn't get the artifact transfer thing, it was already there anyway) It was only missing in the old campaigns.