Good day!
I decided to provide links on the topic of mods right away so as not to overload the message.
Hero replacer topic https://heroesworld.ru/topic/14902/xreplejser-geroev/
Icons for castles (when building and on the campaign map at the bottom, and everywhere else they are used) and interface design when building https://heroesworld.ru/topic/at/1327685/
https://heroesworld.ru/topic/at/1334806/
Creature recruitment interface https://heroesworld.ru/topic/at/1054794/
Battle interface (turn order, improved overview, repositioned buttons, save button, creature compendium, colored battle log)
https://heroesworld.ru/topic/at/1206295/
And as a bonus, the most atmospheric font, better than the basic uppercase and clunky Arial.
A few screenshots of how the interface currently looks
Interface
Thank you for the not-so-quick answer to my question. Overall, I figured you would suggest those very works. With all due respect to the other modding masters who worked on the aforementioned mods, I do not like those works and therefore will not include them in NVS. If you want, use them on top of my mod, but I cannot vouch for their compatibility.
1. It is written in the compendium for my mod, and I believe I was supposed to briefly mention in the first messages here that I am not in favor of giving every hero a unique model. Unique models, in my opinion, are only appropriate for campaign and story heroes, whom you cannot play as in the regular game without using third-party mods. Everyone else in NVS will have default, as you put it, models, but with altered textures;
2. With Zobra's mod you are crossing out my painstaking work that I did on the original building icons for almost all playable factions. And I do not like the a-la Might & Magic Heroes VI approach here. Yes, it is practical, but from a design standpoint it fits well there. In Heroes of Might & Magic V, such a design, in my opinion, does not fit very well. That would only work if you globally changed the game interface skins;
3. The backdrops are ugly and overload the view of the unit model. Classic backdrops almost eliminate the chance of distraction or shifting focus away from the unit model;
4. A very simplified and ugly interface during battles. Colorful labels draw attention to themselves and look bad. I do not like it.
5. The font is nice, but it has many large serifs, which makes it less readable. A different font is needed. However, I will note that the ability to replace the font appeals to me.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru