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all elves got the bowstring, also holes on the sleeves and boots were patched
if you find any issues - write about them, I'll keep the Blender source files, so edits can be made without problems
install the mod in UserMods
ah, if only there were a version without those wreaths on the body
You open the textures, copy everything except the foliage, assemble the texture in another window and save it with mipmaps and compression (compression is optional). For the second texture, just create an empty one and save it.
Study the mod below, compare it with the original files. You'll find the other elves here data.pak\Textures\HighElf and here data.pak\Textures\WoodElf. Also don't forget to replace the LOD textures if you use them.
p.s. Not everything is fine with the regular archer model. If you use the mod for archers, you need to replace the AM_OPAQUE value with AM_ALPHA_TEST in WoodElf_add.(Material).xdb, and then the unnatural blackness will disappear (screens 2 and 3). The remaining part probably needs to be removed from the texture.
wow, I was working on the elf's visuals, removed the wreath, but the black part was the problem. thought it couldn't be removed without working in a 3d editor. will definitely do it, thank you very much