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Heroes of Might and Magic V — random map template generator

#72
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Chaotic
Heroes V: Tribes of the East 3.1 random map template, created with the HeroesWorld RMG Template Builder v1.0.0.

  • In the game's template list: "Chaotic"
  • 2–6 players
  • Fewer can also play: the empty starting zone becomes a neutral town.
  • On a Large map, each player gets about 5,162 tiles — tight: expect early battles.
  • Layout: Network / Crossroads
  • 12 zones, 18 connections
  • Rich treasure zones × 3: The richest zone has two gold mines, two abandoned mines, rich shops, and treasure buildings. Strong guards.
  • Neutral towns × 3: Random faction towns with mercury, crystal, sulfur, and gem mines. The strongest guards.
  • Mines outside starting zones: gold 6, rare resources 12 (mercury, crystal, sulfur, gems), wood and ore 0.
  • Zones between the two closest starting zones: 1.
  • Guardians of passages: levels 45–90, roughly 45,000–157,500 creature power (about 1,000–1,750 per level).
  • Guard strength: 300% of the game's own templates.
  • Treasure 225%: each zone's treasure value and its budget for banks, shops, and shrines; the number of mines does not change.
  • No fixed faction: each starting zone gets the player's choice.
  • Offered in the game: Large, Extra Large, Huge, Impossible
  • With underground level: Medium, Large, Extra Large, Huge, Impossible
  • With the underground level, the game places the players' starting zones on the lower level.
Installation: copy the .pak file into the Heroes V: Tribes of the East data folder, then select the template in the random map window.
Attachments 2
2 files attached • Total size: 53.8 KB