Updated the mod
In all campaigns and scenarios, hiring heroes of other factions in the tavern is disabled, both for the player and the computer (Exception: faction alliances in some missions)
Fixed player colors in some campaign missions and scenarios
Fixed the Fort on the Hill in all campaigns and scenarios (In many missions, the grade could not be changed after upgrading; in the ToE campaign, this issue did not exist)
Added a fixed version of the Asha's Tear map for 21:9 resolution (thanks to Moonst@r)
Added a cut event in C1M3
Fixed a bug in C2M4 where Alaron was buying 6 types of troops instead of 7
Added a cut event in C5M4
Fixed the archer tower (151,146) in C6M4 (The caravan used to get stuck there, thanks for the fix Dredknight)
Fixed enemy caravans getting stuck near the Claw in C6M4
Added a script that converts enemy units of Haven heroes to the appropriate grade according to the story in C6M2, C6M3, C6M4, A1C1M2, A1C1M3, A1C1M4, A1C1M5 (Previously, rebels ran around with red units and vice versa; now this is fixed, and the Player still has the choice of grade)
Added a cut line for Zehir in A2C3M4
Fixed effect positions and camera heights in A2C3M4
Made a general frame for the Asha's Tear map; I think it looks better this way.