Cost: 10 units of equipment, 1.6 gold per turn.
Warrioress of Isolla
+1 to trainability
Attributes
Mind: 10
Body: 10
Insight: 10
Vitality: 10
Aesthetics: 10
Parameters
Willpower: 10
Spirit: 100
Defense: 10 (45)
Health: 100
Accuracy: +10% (+63%)
Evasion: +10% (13%)
AP: 3 (4)
MP: 3
Initiative: 10
Charisma: 10
Critical damage chance: +10
Trainability: 4
Inventory capacity: 10
Skills
Spear
The character can use a spear without penalty.
Return to Naturalness
Removes all negative and positive effects from the target, deals 250 units of pure damage to supernatural creatures; range: 10, costs 1 AP, does not require a willpower check. Blocks the R-Mutation effect until the end of the battle.
Harmony of the Present Moment
Applies a silence effect to the target; range: 10, costs 1 AP.
Mission Continuation
After three turns following her fall, the character returns to battle with 1 unit of health, provided that allies adhering to a different belief remain on the map.
Equipment
Right hand: Spear, Damage: 75, attack range +1.
Left hand: Spear, Damage: 75, attack range +1.
Body: Light armor, +10 to defense.
Head: Helmet, -5% chance of being critically hit.
Legs: Boots, +1 to AP.
Hands: Gloves, +3% to accuracy.
Shoulders: Cloak, +3% to evasion.
Other 1: Bandages, removes the bleeding effect from herself or an adjacent target.
Other 2: Purifying water, removes the poison effect from herself or an adjacent target.
Other 3: Materials, removes the defense reduction effect from herself or an adjacent target.
Inventory
100 coppers
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).