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Heroes of Might and Magic V — random map template generator

#51
Kakls
A random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.

  • In the game’s template list as “Kakls”
  • 2–8 players
  • Fewer may play: an empty start becomes a neutral town.
  • On a Impossible map each player has about 12,800 tiles — roomy: a long build-up before armies meet.
  • Layout: Random
  • 15 zones, 25 connections
  • Poor treasure zones × 2: Wood, ore and gold mines, a prison, shops and shrines. Light guards.
  • Rare-resource zones × 2: One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
  • Rich prize zones × 1: The richest zone: two gold mines, two abandoned mines, rich shops and treasure buildings. Heavy guards.
  • Neutral towns × 2: A town of a random faction with mercury, crystal, sulfur and gem mines. The heaviest guards.
  • Mines outside the starts: gold 4, rare-resource 16 (mercury, crystal, sulfur, gems), wood and ore 4.
  • Zones between the two closest starts: 1.
  • Passage guards: level 6–33, roughly 6,000–57,750 creature power (about 1,000–1,750 per level).
  • Guard strength 110% of the game’s own templates.
  • Treasure 160%: every zone’s treasure value and its budget for banks, shops and shrines; mine counts stay exact.
  • No pinned factions: every start takes the faction its player picks.
  • Listed in the game at: Impossible
  • With underground: Huge, Impossible
  • With underground on, the game places the player starts on the lower level.
Install: copy the .pak into the data folder of Heroes V: Tribes of the East, then choose the template in the random map dialog.
Attachments 2
2 files attached • Total size: 56.6 KB