A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 4 players on a 160x160 map: fast contact with tighter expansion room.
- Jebus / Spider: a rich, heavily-guarded central zone everyone fights over.
- Neutral stacks are tough; border guards are brutal.
- Resources are at 200% and structures at 150%, so expansion feels rich.
- Single hero mode focuses the match on one main hero per player.
- Classic victory: defeat opponents normally.
- The central zone holds 1 castle to fight over.
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts near 3 castles.
- Players begin already owning every castle in their home zone, not just the main town.
- Each player starts with mines near their castle: 3× sawmill, 3× ore, 2× gold, 3× rare.
- Neutral castles is set to 1, but no castle-bearing neutral zones exist yet — raise a neutral castle tier under Advanced settings.
- Losing your starting hero ends the game — keep it alive.
- Guard strengths vary by about ±10%.