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Knights of Tezoth

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#10827
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Revan, so what about the restrictions on the familiar? Or is it again "write whatever you want and wait for the GM's decision"? Can it, for example, banish a specified enemy from battle? Can it heal (HP or spirit) all allies by a certain amount of HP (or spirit) each turn? Can it restore all HP or spirit to the most wounded ally (including itself) each turn? Can it remove negative effects from a specified ally (all or just one) each turn?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).