A random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.
- In the game’s template list as “duel”
- 2 players
- On a Small map each player has about 4,608 tiles — tight: expect fights early.
- Layout: Mirror
- 8 zones, 9 connections
- Poor treasure zones × 2: Wood, ore and gold mines, a prison, shops and shrines. Light guards.
- Rare-resource zones × 2: One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
- Rich prize zones × 2: The richest zone: two gold mines, two abandoned mines, rich shops and treasure buildings. Heavy guards.
- Mines outside the starts: gold 6, rare-resource 8 (mercury, crystal, sulfur, gems), wood and ore 4.
- Zones between the two closest starts: 2.
- Passage guards: level 5–15, roughly 5,000–26,250 creature power (about 1,000–1,750 per level).
- Guard strength 150% of the game’s own templates.
- No pinned factions: every start takes the faction its player picks.
- Listed in the game at: Small, Medium, Large, Extra large