A random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.
- In the game’s template list as “dzhebus”
- 2 players
- On a Small map each player has about 4,608 tiles — tight: expect fights early.
- Layout: Jebus / Spider
- 8 zones, 7 connections
- Rich prize zones × 5: The richest zone: two gold mines, two abandoned mines, rich shops and treasure buildings. Heavy guards.
- Mines outside the starts: gold 12, rare-resource 0 (mercury, crystal, sulfur, gems), wood and ore 0.
- Zones between the two closest starts: 1.
- Passage guards: level 12–14, roughly 12,000–24,500 creature power (about 1,000–1,750 per level).
- Guard strength 120% of the game’s own templates.
- Treasure 150%: every zone’s treasure value and its budget for banks, shops and shrines; mine counts stay exact.
- No pinned factions: every start takes the faction its player picks.
- Listed in the game at: Small, Medium, Large, Extra large