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Do the Merchant and Entrepreneur skills on units give anything?
I'm already afraid of an army of traveling salesmen from Florenzan.
And here I am looking and getting the f*** amazed that in Florenzan all regional bonuses go to h*** in terms of using them with their units...😠 There's absolutely nothing. Only the base and something from convictions... Except maybe Indonimus is an exception...
1) You have a ton of gold at the start + a universal discount for everyone
2) You have a very strong leader who boosts cities well
3) You have many flexible Knights
4) You have strong passive income
5) You have an option for unlimited diplomacy
Yes, for many cities the bonuses ultimately don't matter, but nothing stops you from boosting Fireflav + Indominus and recruiting units from them.