Well then. I can say that I liked the map. But I deducted a couple of points. I'll explain why I gave the minuses. But first, I'll comment on the pluses. I liked the landscape and the design of the map itself. The way it looks. And the concept is interesting too — sailing across the sea to reach the enemy, then gradually capturing everything. I like that the opponents are diverse; there aren't just Horned Demons, but also Necromancers and Mages, and they're not just there for show — they even have a bit of their own story: the Necromancers guarded the entrance to the royal tomb, and the Mages watched the passage to the Demons. I also liked the start — it's pretty decent, considering what awaits the player ahead. Well, it was pleasant and interesting to play in itself. But not without flaws. So let's move on to the minuses. I didn't like that it's just a scenario that doesn't feel like a scenario, but rather just a map, as if. You could have added cutscenes, various dialogues, maybe more story quests. That would have been great. I also didn't like that Orlando is somehow overbuffed. Well, he's just too strong, even on the normal difficulty level. If his army were reduced at least a little and his stats trimmed down a bit. Then it would be fine. So if these couple of things were fixed, it would be absolutely superb. So I'm giving a solid 8/10.