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Knights of Tezoth

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Albus
Thread
Gold: 0
Equipment: 0
Additional statuses: none

Figures

Ferlyuts Sekretgarten
Role: Lord of Albus
- Protected from R-Effect (has the ability to control metals and objects made from them up to a certain weight via telepathy).
- Victory allows the squad to act again (once per turn).
- If present on the battlefield, automatically wins battles where the enemy has no figure at the start of combat.
- In battles where he participates, the enemy's ranged weapons are ineffective.
- Albus's units require no equipment or gold.
Available actions:
- Offensive.
- Defensive.


Avesom de Superior
Role: Knight of Albus
- Protected from R-Effect (has the ability to react to the environment and move at the speed of sound).
- Can act as a squad that does not count towards the limit, consisting only of himself.
Available actions:
- Attack any city regardless of distance, provided he attacks alone.
- Defend regardless of distance.
- Diplomacy with no range limit.


Ninahisami Amanatenka
Role: Knight of Albus
- Protected from R-Effect (body consists of liquid metal that can change shape at will).
Available actions:
- Offensive.
- Defensive.
- Diplomacy with a character from a region bordering the current location.
- Move to a neighboring region from the current location.


Anastasia Frizmist
Role: Knight of Albus
- Protected from R-Effect (hair behaves as if alive and is nearly indestructible).
Available actions:
- Offensive.
- Defensive.


Bigchad Goldenkreuz
Role: Knight of Albus
- Protected from R-Effect (can shift to another plane of reality, thereby becoming unreachable by external influences).
Available actions:
- Offensive.
- Defensive.


Tarantos Radial
Role: Knight of Albus
- Protected from R-Effect (enhanced hearing and smell allow passive detection of hidden enemies).
Available actions:
- Offensive.
- Defensive.


Duncan Drossdrang
Role: Knight of Albus
- Mutant with preserved sanity.
Available actions:
- Offensive.
- Defensive.

Diplomacy
- Empty (neutral relations with all).

Squads
- Empty

Territories
Albus
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +5
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Nebula
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Taam
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Penitence
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Khataks
- R-Effect
Unit template: none.
Squad limit: +0
Unit limit: +1
Actions:
- Extract aconium x1

Gemstone
- R-Effect x2
Unit template: none.
Squad limit: +0
Unit limit: +0
Actions:
- Extract aconium x1

Fairyum
- R-Effect
Unit template: none.
Squad limit: +0
Unit limit: +0
Actions:
- Extract aconium x1

Landart
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Passione
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Imperius
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Utopia
- R-Effect
Unit template: none.
Squad limit: +1
Unit limit: +3
Actions:
- Set unit template.
- Recruit a unit from among the survivors.

Liberta
Unit template: none.
Squad limit: +1
Unit limit: +7
Actions:
- Set unit template.
- Create a unit.
- Produce 7 units of equipment.
- Gain +50 gold.

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