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I signed up expecting Alex's and Neb's horse and wyvern. But in the finale it's me alone against the whole coalition, where I deal micro damage to your armor, and you, surrounding me, break the horse, then me.
What coalition? Three characters at most. Probably even fewer. And all of them are snails with six speed. Axel can't even shoot on the move, unlike you.
He can walk up and shoot, though.
He can't. He approaches to shooting distance. You shoot at him and fly over. He's literally incapable of beating you. Even if you land.
If it's 1 on 1, then you can't do anything either, because you take 6 steps and your shooting range is also 6. So, worse than Axel's. In the end, the only way to bring me down is to work together and surround me. Some shots you won't catch up with, but here and there, one of you will land a hit. And little by little, the horsey drops.
Meanwhile, I'm shooting, of course, but with micro damage I still need to manage to kill someone before falling. Axel would have won the duel if I hadn't brought down the wyvern.
Daggers can be used on the move. But their damage is lower than your bow's. 50 vs 80. You have 33 defense. I have 48. 17 vs 32 damage. Plus bleed on top. And which of us has micro damage? x)
You need 3-5 hits on the pegasus depending on crits. If I fall, you forgot about the sword with 85 damage. Plus you have 4 AP and one guaranteed survival after a lethal strike. If Neb or Nelia are alive at that time, then it's basically a 100% defeat.
In that time, you'll land 10 attacks on me. That's potentially ten stacks of bloodflow.
That's if bloodflow procs. But if I fall, you have melee attacks with paralysis and 200%.
Nah. All of that is very limited by AP, of which there are only four. You complained the same way about your weak bow that dragged out more than one match for you.
I underestimated that most people's range is crap. I was wrong.
And back then I was raging about the bow not giving infinite AP (and I still rage about it, otherwise we wouldn't have mowed her down in the first round with my two AP). Imagine, I could be shitting lightning after every hit... 😊
Lightning works a bit differently. Pumpkins cost an action and have short range. They're useful, but you compared incomparable things.
I said that figuratively. Like, it could give me a charge for a precise shot, for example. Or make the "preventive attack" skill activation free after the first hit. Those options aren't as imba as lightning with a guaranteed hit and possible paralysis.