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#291
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Hello!

After updating the HotA version to the current latest version 1.8.1 and the last two or three HD-mod updates, I encountered the following issues:

  • The AI starts "freezing" on its turns around month 5-7, and waiting for turns takes from 10 to 30 minutes (on L-G sized maps).

Even if the AI doesn't have Dimension Door or Fly, and not all AI heroes have Town Portal, the turns still become very long, more like freezes rather than actual actions on the map (with the cartographer revealed or the map explored via cheat, it's clear that the turns themselves don't take up most of the time).

It feels like the accumulation of creatures in external dwellings is loading the system, causing it to lag or something similar.

  • The hero movement animation has changed significantly, becoming slower — previously, the human hero's gallop was faster and smoother, but now it's slow, forcing the use of "no animation" mode (resulting in accelerated movement).

For AI heroes, the gallop and trot have become very slow; jumps without animation produce fast movement, but in a different format than before. As a result, watching AI movement has become either very slow or inconvenient.

If necessary, I can upload autosaves where the AI's long-turn freezes are noticeable, but this is a global issue across all XL and larger maps played for more than 5-6 months.

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