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Heroes of Might and Magic: Olden Era — templates for the random map generator

#275
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A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.

How this will play:
  • 2 players on a 144x144 map: balanced space for scouting and conflict.
  • Lanes: a front-line corridor with clearer fronts and less chaos.
  • Neutral stacks are standard; border guards are tough.
  • Resources are at 100% and structures at 100%, so expansion feels standard.
  • Each player starts with a hero cap of 1, rising +2 per castle up to 2.
  • Lost city rule makes defending the starting town important.
  • Players never share a direct border — neutral zones always separate them.
  • Roads connect zones, so travel between them reads clearly in-game.
  • Player castles share a matched faction.
  • Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
  • Each player starts near 3 castles.
  • Players begin already owning every castle in their home zone, not just the main town.
  • Each player starts with mines near their castle: 2× sawmill, 2× ore, 6× gold, 8× rare.
  • Neutral castles is set to 0, but no castle-bearing neutral zones exist yet — raise a neutral castle tier under Advanced settings.
  • Losing your starting city ends the game after a 14-day grace period.
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