A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 4 players on a 176x176 map: balanced space for scouting and conflict.
- Lanes: a front-line corridor with clearer fronts and less chaos.
- Neutral stacks are standard; border guards are standard.
- Resources are at 110% and structures at 100%, so expansion feels standard.
- Each player starts with a hero cap of 2, rising +2 per castle up to 4.
- Lost city rule makes defending the starting town important.
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts near 2 castles.
- Players begin already owning every castle in their home zone, not just the main town.
- Each player starts with mines near their castle: 2× sawmill, 2× ore, 3× gold, 6× rare.
- Each neutral castle zone holds 1 castle to capture.
- Losing your starting city ends the game after a 14-day grace period.