Skip to content

Knights of Tezoth

User Avatar
#7195
Auto-translated
kcfgogbfalgfl

No commands were set by the rules, nor were any special restrictions of the kind that were in place for the tournament on bugurt intended. Everyone comes to it with everything they can do — someone can fly, someone can stealth, someone can do something else, and it all gets mixed together. And then everyone decides for themselves how to act depending on the situation — temporary alliances are just a strategic decision. I'll just remind you that by default no one restricts anyone from flying; the rule was introduced strictly for the tournament and was never mentioned otherwise. And despite all the malice of Albus, for some reason life wasn't given right away to the neutrals, who could have done something about the flyers. In general, this is not a question of imbalance, and certainly not of "sudden rules" (because no rules were actually introduced at all), but rather of tactics and the desire to "let the NPCs suck just so long as one of the players wins."

I think alliances shouldn't have been made "official." That is, no "leaders" and no bonuses from them. Like, make whatever deals you want, but there are no bonuses from leadership. And probably all NPCs should have refused to join the "player alliance"...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).