Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I agree that the experience turned out to be peculiar, and these alliances are unnecessary, in the end. But we play as we play.
No. Alliances here are the foundation of foundations. For such is the format. We used to call it SSS (Strongest Squad Syndrome)... Another thing is that the "squads" here are... "artificial." Let's finish this and I'll explain everything later. What about your "bride"? Beating Tarantos, I presume?
It would have been better to put a limit on the number of players in a squad. Or just make regional ones right away, but with a cap. We have players used to teamplay.
Because he has permanent invisibility as long as there's OD and no scam on failed kills.