Stephania, for all her merits, cannot be 12 tiles away from every character within her attack radius. Because during a shot and outside her turn, she cannot move, and to move along the axis, she needs to move. I can still accept if a one-tile difference is taken as a -1 penalty for the attacker, but not this. Because the same position cannot be 12 tiles away from two different positions. Conditionally, one is 6 tiles away from her, the other is 11. If she is 12 away from both, that means she moves along the axis up and down to land her attack or leave the zone of effect. And this contradicts the mechanic that forbids archers from moving while attacking.
Revan said that if a character is on a mount, they can shoot or cast spells and move at the same time thanks to the animal. But a foot archer can only shoot while standing still...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).