Althelion Grimm
+5 to Body and +5 to Mind, Access to the Generalissimo and Battle Acrobatics skills.
Characteristics
Mind: 15
Body: 15
Perception: 15
Energy: 15
Aesthetics: 15
Parameters
Spirit Power: 15
Spirit: 150
Defense: 15
Health: 150
Accuracy: +15% (+70%)
Evasion: +15% (30%)
AP: 4.5 (6)
MP: 4.5 (5)
Initiative: 15
Charisma: 15
Critical Hit Chance: +15
Learnability: 4
Inventory Capacity: 10
Skills
Bow
The character can use a bow.
Riding
The character can ride horses and other animals.
Battle Acrobatics
The character can move through cells occupied by enemies. In exchange for 1 MP, they can swap places with one of them.
Leave Battle
If the character is not immobilized in any way, they leave the battle in exchange for 1 MP.
Equipment
Right Hand: Thunder from a Clear Sky (bow), Damage: 80, range: 12, inflicts paralysis on the target before the shot.
Left Hand: Arrows.
Body: Provocative Garments of Smooth Escape, applies a taunt effect to enemies on adjacent cells, +10% to evasion.
Head: Sporty Headband of Freshness, +1 to AP, +1 to MP.
Legs: Boots of Maneuverability, +1 to AP, +5% to evasion.
Hands: Gloves of Control, +5% to accuracy.
Shoulders: Protective Scarf, protects the character from the first negative action per battle.
Other 1:
Other 2:
Other 3:
Inventory
200 gold coins.
A diary describing events and thoughts on various topics.
"So Different, Yet Inseparable," a romance novel.
Literature on topics such as the injustice of the aristocratic system, the imperfections of the free market economic model, etc.
A training manual for developing an aesthetically pleasing and resilient body.
A diet diary.
Exquisite perfume with a composition of bergamot, vanilla, and rose.
Ingredients for a refreshing face mask.
Moisturizing hand and body cream.