Luciferia
+1 to learnability, each human-origin target actually killed by the character increases their health by +10 [140] or spirit by +1 [8].
Attributes
Mind: 10
Body: 10
Perception: 10
Energy: 10
Aesthetics: 15
Parameters
Spirit: 18
Morale: 100
Defense: 10
Health: 240
Accuracy: +10% (+60%)
Evasion: +10%
SP: 3
AP: 3
Initiative: 10
Charisma: 15
Critical Hit Chance: +15
Learnability: 4
Inventory Capacity: 10
Skills
Control
On a successful Mind check, allows one of the following to be chosen:
- Subjugate the target to your will; the defensive roll against this action is twice as strong. Irreversible effect.
- Subjugate the target's body to your will — they will obey but be aware of what is happening. Reversible effect.
- Make the target fall in love with you. Irreversible effect.
Cost: 1 AP.
Misfortune
On success, the target's actions are unlucky until the end of the day. Cost: 1 AP.
Steal the Spotlight
After combat ends, kills the character perceived as "MVP" without possibility of healing. Spell, Mind check; on failure, causes injury. Cost: 1 AP.
Reflection
Reflects damage and effects directed at the caster back (Mind check). Spell, requires spending 1 AP on your turn to activate; lasts until the end of combat.
Equipment
Right Hand:
Left Hand:
Body: Clothing
Head:
Legs: Shoes
Hands:
Shoulders:
Other 1:
Other 2:
Other 3:
Inventory
0 coppers.
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