A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 2 players on a 144x144 map: balanced space for scouting and conflict.
- Jebus / Spider: a rich, heavily-guarded central zone everyone fights over.
- Neutral stacks are standard; border guards are tough.
- Resources are at 140% and structures at 150%, so expansion feels rich.
- Each player has a hero cap of 2.
- Classic victory: defeat opponents normally.
- Players never share a direct border — neutral zones always separate them.
- Up to 1 extra portals add surprise shortcuts between distant zones.
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts with mines near their castle: 1× sawmill, 1× ore, 1× gold, 3× rare.
- Each neutral castle zone holds 1 castle to capture.
- Losing your starting hero ends the game — keep it alive.
- Guard strengths vary by about ±10%.