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So you have a sword that reduces accuracy. It procs once and the opponent won't land a single hit, not to mention the burn that takes away a ton of HP. I need to hit the wyvern three times first, while you can kill the horse in two turns without armor.
Buddy, first of all, I need to hit you, and second, you have a sword that causes paralysis — you can take the wyvern out of the fight with one blow. Plus, you have OD for a precise attack and a chance not to spend it. If you really want, we can do it like real men: no mounts, no equipment, no curses, no active skills, no heals, with default identical swords.
And what's the problem? Your stats are higher from the start, and you have two attacks per turn, while I have one. That's already an imbalance. How can I take it out with one attack? While I'm striking, you can hit me three times already. And it only makes sense to spend OD at the end of the fight, but there are plenty more ahead. I could, of course, take defense points from the servant, then go ask around for a wyvern, or even a spider, lol.
And if I had written from the start that I came to the reception not in armor, but in ordinary clothes (Revan left the choice to us), would they have not let me change?
Orvald approaches his fellow judge and inquires about the possibility of equipping his horse with armor, if he can find it, arguing that the other participants are using the protection of their steeds and flyers.
Well, that's how it is — paralysis procs and then the wyvern is done. I've already had a fight with a similar rider, more or less equal; I just got lucky that I wrecked Alex and not the other way around.
If you don't want to do it like real men with nothing but melee, then let it be as Yashchur decides.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт