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Knights of Tezoth

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#4385
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In short, Alex, I fixed the post. You run away from her for 4 turns after the first stance. Then the events remain as they are. After your two hits, she heals instead of striking at the horse (which she would have missed anyway). After the horse dies, you can no longer run away from her (your SP are the same). So the rest of the fight remains as is.
You still lost. The only difference is that she has 2 fewer heals left...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).