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Knights of Tezoth

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#4341
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Orwald attacks Zedil. Orwald loses 10 spirit (150/200).
Zedil takes 95-30=65 damage (70/200). Paralyze -.
Zedil restores 100 HP (195/200) (4/5).
Orwald attacks Zedil, miss. Orwald loses 10 spirit (140/200).
Zedil attacks the horse.
The horse takes 85 damage (-55/200) and leaves the battle.
Orwald attacks Zedil, miss. Orwald loses 10 spirit (130/200).
Zedil attacks Orwald, miss.
Orwald attacks Zedil, miss. Orwald loses 10 spirit (120/200).
Zedil attacks Orwald, miss.
Orwald attacks Zedil, miss. Orwald loses 10 spirit (110/200).
Zedil attacks Orwald.
Orwald takes 85-55=30 damage (170/200).
Orwald attacks Zedil, miss. Orwald loses 10 spirit (100/200).
Zedil attacks Orwald.
Orwald takes 85-55=30 damage (140/200).
Orwald attacks Zedil. Orwald loses 10 spirit (90/200).
Zedil takes 95-30=65 damage (130/200). Paralyze +
Zedil skips a turn.
Orwald attacks Zedil. Orwald loses 10 spirit (80/200).
Zedil takes 95-30=65 damage (65/200). Paralyze +
Zedil skips a turn.
Orwald attacks Zedil with a precise attack. AP (1/5). Orwald loses 10 spirit (70/200).
Zedil takes 95-30=65 damage (0/200).

Sir Orwald de Martelam wins.

Zedil lost only 25 spirit... But for the future, I'll probably write everything down... At first it seems trivial, but when the battle drags on, it turns out you forgot about spirit...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).