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Dark Messiah

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#91
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Rommy
Narron
Rommy
Narron
Rommy

Fixed version, in the form of a map without any executables.

Fixed many bugs, corrected the text part, and added a couple of new features.

The map contains mods; after completing it, you need to delete it.

Installation: drop it into the Maps folder.

Rommy, I haven't downloaded this version of the map yet. Could you please tell me if there's a separate file in the archive with a description of the changes?

Nope, there isn't. Among the main changes: fixed the white eyes on Sareth, fixed the Fenrig side quest, fixed typos/errors, the last 4 necromancers before Arantir were passive and cowardly when I played through: made them aggressive, fixes like Ashan-Ashhan, Asha-Ashha.

There's another thing bothering me there. It's that during the attack animation, Sareth turns into essentially a recolor of Duncan with long hair. Since the map has two versions of textures and apparently models of this hero embedded in it.

Indeed, I didn't notice at first. I don't even know how to fix that, it's a problem with the attack and the model.

I just tried to change the textures of the second model, bringing them closer to the first. But the long hair will kind of remain.

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru