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+5% to damage for each unit of aesthetic difference between yourself and the target.
+50% to damage against characters whose worldview differs from your own
All of this goes into the general damage modifier and it crits in the usual manner.
Yeah, I wasn't talking about crits, but about abilities like the bloody spear or bombs.
Well, if it says melee damage, then it doesn't work... If it's against characters with a different worldview, then it works. You need to look at what the passive enhances and what the active does.