Alseus Blugran
+5 to Body and +5 to Mind if the character acts alone or alongside their brethren and shows no aggression; the creatures of Ifilla ignore him.
Attributes
Mind: 15
Body: 15
Perception: 10
Vigor: 10
Aesthetics: 10
Parameters
Spirit Power: 15
Spirit: 150
Defense: 15 (25)
Health: 150
Accuracy: +10% (+63%)
Evasion: +10% (13%)
SP: 3 (4)
AP: 3
Initiative: 10
Charisma: 10
Critical Hit Chance: +10
Trainability: 3
Inventory Capacity: 10
Skills
Sword
The character can use a sword without penalty.
Healer
In exchange for AP, revives a character fallen in battle (outside of combat). If the character's health dropped into the negative by less than half of its maximum, it leaves a wound; if more, a trauma. A wound turns into a trauma if received again before healing.
Servant
The character takes on the master's household duties, opening up opportunities for the master to pursue other pursuits. The character's master gains +1 to Trainability and +2 to AP.
Equipment
Right hand: Sword, Damage: 75, accuracy +10%
Left hand:
Body: Light armor, +10 to defense.
Head: Helmet, -5% chance of being critically hit.
Legs: Boots, +1 to SP.
Hands: Gloves, +3% to accuracy.
Shoulders: Cloak, +3% to evasion.
Other 1:
Other 2:
Other 3:
Inventory
100 coppers.