Milord Zedil Mox, Knight of Unbridled Violence from Lesszen, servant of Lord Carnea Kaikunia Iretiret, adherent of the Radiance of Velhmetra.
+5 to Body and +5 to Mind, +2 to Learning, and +25 to characteristics for free distribution, but no more than +15 into a single characteristic.
Characteristics
Mind: 15
Body: 20
Insight: 20
Energy: 20
Aesthetics: 10
Parameters
Strength of Spirit: 15
Spirit: 150
Defense: 20 (30)
Health: 200
Accuracy: +20% (+73%)
Evasion: +20% (23%)
AP: 6 (7)
OD: 6
Initiative: 20
Charisma: 10
Critical damage chance: +10
Learning: 5
Inventory capacity: 10
Arachnid
AP: 8
Health: 150
Inflicts paralysis or poison on a chosen target.
Evasion: 20%
Skills
Devastating Strike
30% damage, destroys a random piece of the target's equipment. Costs 1 AP. Melee only. No Spirit check.
Cruel Strike
100% damage, inflicts a wound; if a wound is already present, inflicts a trauma. Spirit check.
Cost: 1 AP.
Riding
The character can ride horses and other animals.
Hammer
The character can use a hammer without penalty.
Stealth
The character moves unnoticed by those around them. Can be activated during combat.
Cost: 1 AP.
Equipment
Right hand: Memory (hammer), Damage: 85, +100% to Spirit for checks to activate negative effects.
Left hand:
Body: Light armor, +10 to defense.
Head: Helmet, -5% chance of being critically hit.
Legs: Boots, +1 to AP.
Hands: Gauntlets, +3% to accuracy.
Shoulders: Cloak, +3% to evasion.
Other 1: Flask with healing potion. Restores 50% health, has five charges that recharge in towns.
Other 2: Necklace made from the ears of his lovers, drains 10 Spirit from allies and enemies within 5 tiles of the character at the end of their turns.
Other 3:
Inventory
50 gold
Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6: