A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 2 players on a 160x160 map: wide exploration before major fights.
- Jebus / Spider: a rich, heavily-guarded central zone everyone fights over.
- Neutral stacks are tough; border guards are brutal.
- Resources are at 100% and structures at 130%, so expansion feels standard.
- Each player starts with a hero cap of 3, rising +1 per castle up to 6.
- Classic victory: defeat opponents normally.
- Players never share a direct border — neutral zones always separate them.
- The central zone holds 1 castle to fight over.
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts near 3 castles.
- Each player starts with mines near their castle: 1× sawmill, 1× ore, 1× gold, 3× rare.
- Each neutral castle zone holds 1 castle to capture.
- Losing your starting city ends the game after a 7-day grace period.