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Honestly, looking at the tournament, the new imba turns out to be mounts, unexpectedly. More precisely, archers on mounts. And yet here you can't even hover in the air.
So if you can't hover, that means flight is unavailable, if I understood correctly. That is, it turns out you can hit an archer on a pegasus without any problems... Only the hydra remains, but on a hydra here there's only one Emilia, who is a judge...
Flying over the enemy should be possible, in theory. But you're missing another point — the fact that mounts have their own movement. Consequently, an archer can kite an enemy whose speed is less than the range (which is basically anyone without a double turn or a mount).
There's also another point, depending on when the mount's movement happens. If it's simultaneous with the character's, that even allows a melee fighter to kite some enemies by riding past them, and an archer to kite other archers.
We'll have a 20x20 cell arena, which allows mounted archers to fully exploit their advantage. The inability to hover in the air, if the enemy's speed isn't 10+ (which implies having a steed) or they don't wield a bow, won't play much of a role here. Except, of course, for stealth units. Moreover, the latter will pay 1 AP for such a pleasure. And then another 1 if they can't take down the rider in one turn. And more.