A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 3 players on a 96x96 map: fast contact with tighter expansion room.
- Web / Crossroads: players share several routes through common neutral hubs.
- Neutral stacks are standard; border guards are standard.
- Resources are at 100% and structures at 100%, so expansion feels standard.
- Single hero mode focuses the match on one main hero per player.
- Classic victory: defeat opponents normally.
- Players never share a direct border — neutral zones always separate them.
- The engine randomizes the map rotation each game (the preview shows one sample).
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts with mines near their castle: 1× sawmill, 1× ore, 2× gold, 5× rare.
- Faction laws level at 200% and astrology at 150% of the normal speed.
- Each neutral castle zone holds 1 castle to capture.
- Holding a neutral city for 7 days wins the match.