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Happiness will come when authors can create what they want, and fans can enjoy what they want, without third parties interfering.
Unfortunately, that is a utopia.
And first and foremost, not because of censorship, but because of economic reasons.
When an author is advised from above what the final product should be, art diminishes.
It used to be "director's cinema," now it has become "producer's cinema."
In the past, a perfumer created without regard for the crowd's opinion, and often very unexpected fragrances resulted, which ultimately "took off." Now there is a client's brief specifying roughly what the fragrance should turn out like.
Jean-Claude Ellena, legendary French perfumer
When a perfumer is given a sample of the finished product, he becomes a craftsman. Today, most are like that. But they don't have to take responsibility for what perfume ends up on store shelves: that's what marketers and focus groups are for. Working at Hermès, I took that responsibility upon myself.
Games used to be made the way developers wanted; now they adapt to the publisher's opinion.
Exactly! When next time some streamer someone "throws shade" at my wonderful mod, I'll respond with something like "Given that this product is free, independent of any 'producers and publishers,' and with complete disregard for its popularity, I declare: don't like it - don't eat it!"🤣🤣🤣
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).