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Knights of Tezoth

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#2135
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Elsa Hacker

Woman of Tezoth +1 to learning, apprentice +1 to learning, Indominus (access to a second school of magic). Access to one school of magic (takes up a learning slot) and three spells within it.

Attributes
Mind: 10
Body: 10
Insight: 10
Energy: 20
Aesthetics: 10

Parameters
Spirit Strength: 10
Spirit: 100
Defense: 10 (30)
Health: 100
Accuracy: +10% (+65%)
Evasion: +10% (20%)
AP: 6 (8)
MP: 6 (7)
Initiative: 20
Charisma: 10
Critical Hit Chance: +10
Learning: 6
Inventory Capacity: 10

Pegasus
AP: 15
Health: 125
Ability to fly.
Evasion: 15%
Can be found in forests. 

Skills


Riding
The character can ride horses and other animals.


Bow
The character can use a bow.


Merchant
Discount on goods and services -15%


Stealth
Outside of combat, the character moves unnoticed by others.
Cost: 1 MP.


School of Restoration
- Restore Body: restores all health to the caster or a target on an adjacent tile, removes a wound. 
- Restore Item: returns a broken item to its previous state. 
- Restore Soul: brings back to life a character who fell in battle (during battle or immediately after its end) on an adjacent tile, leaves no wounds or injuries. 


School of Movement
- Pathfinding: shows the direction to a chosen character or item. 
- Magic Channel: establishes a connection with one's own home or another location to move items from there into one's inventory.
- Strategic Teleport: returns the caster to a city or another location where a beacon (magic pentagram) was previously set. Only one beacon can be active.

Equipment
Right hand: Healing Bow, damage: 80, range: 12, if it shoots at allies (must hit) - restores their health equal to the presumed damage. Requires adherence to Sylian principles.
Left hand: Arrows
Body: Miraculous Armor, +20 to defense, +5% to evasion.
Head: Anti-crit Helmet, critical hit chance against you -10%
Hands: Miraculous Gloves, +5% accuracy.
Legs: Miraculous Boots, +2 to AP.
Shoulders: Fine Cloak, +5% to evasion.
Other 1: ***
Other 2: *** 
Other 3: *** 

Inventory
100 coppers.

Dagger, Damage: 50, crit. chance +10%
Bow, Damage: 65, range: 10.
Light Armor, +10 to defense. 
Cloak, +3% to evasion.
Boots, +1 to AP.
Gloves, +3% to accuracy.

Стартовый пост - МАСТЕР-ПОСТ - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -