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in exchange for 1 AP, grants the character a counterattack effect on dodges until the end of battle.
Do you need to spend your turn on this thing? Or can it be activated at the very start of battle for 1 AP?
All such buffs must be activated after the battle begins.
I don't get it... "After the battle begins" — does that mean immediately (the battle starts, the perk activates, and then everyone takes turns according to initiative)? Or does "after the battle begins" mean waiting for your turn and then using this thing, spending your turn?🤔