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Knights of Tezoth

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#2016
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Злобный Ящур

In exchange for 1 AP, it grants the character a counterattack effect on evasion until the end of the battle.

Do I need to spend a turn on this thing? Or can I activate it at the very start of the battle for 1 AP?

All such buffs need to be activated after the battle starts.

I don't get it... "After the battle starts" — does that mean immediately (the battle begins, the perk activates, and then everyone acts according to initiative)? Or does "after the battle starts" mean waiting for your turn and then using this thing, spending a turn?🤔

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).