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malgrimii_patch_004.exe

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Patch #4
Additions:
  • added the ability for a Hero to gain the skill to ignore a certain number of attacks in battle after visiting Necromancer altars on the map
  • added a loading window for scenario maps

Fixes:


Map:
  • reduced spell costs when specializing in Fire Magic
  • fixed an error in the Purgatory Forge where animals could be given weapons
  • fixed a game crash when right-clicking on the Energy Pedestal in the Abyss
  • fixed the issue with long saving times in campaigns
  • fixed experience awarding to troops for battles in a zombified castle
  • fixed an error in the ending of the "Snake Summoner" storyline
  • fixed an error with aggression calculation in Battle Sites after combat
  • fixed an error with specialists disembarking into a tent after combat
  • fixed an error with the hero's movement points after saving on a ship
  • fixed the possibility of zombified heroes receiving Elemental Magics "out of thin air"
  • fixed an error in the Purgatory Elder's window where the "Scheme" page displayed an image from the "Economy" page
  • optimized AI performance on the global map and in battle

Battle:
  • improved in-battle special abilities of the following units: Storm, Energizer, Scavenger, Zombie, Summoner, Ancient Mummy, and the attack type of zombified Spearmen.
  • fixed and improved the in-battle effects of the spells: "Blessing", "Poisoning", "Animal Control", "Disorganization".

Texts:
Fixed text errors in descriptions, and added and expanded descriptions of some spells ("Animal Control"), as well as the help system in windows.
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1 file attached • Total size: 4.1 MB