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Heroes Olden Era Demo Update

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Yesterday, an update to the Heroes Olden Era demo was released on Steam.


Key changes:
  • Increased the size of creature icons in the game.
  • Added one new template to each game mode: Crossroads and Jebus Outcast.
  • Moved the game speed setting to a more visible location.
  • On Easy difficulty, the AI now behaves less aggressively.
Other changes:
  • Fixed a bug where the hero would receive an extra skill on level-up.
  • Fixed a bug with incorrect coloring of town flags and interactive objects.
  • Fixed a bug with the Mercenary Guild.
  • Fixed a bug where Fungal Iriyad and Flaming Phoenix did not create obstacles after their death.
  • Fixed an AI freeze during battles with Groll.
  • Fixed broken environment objects on the world map.
  • Fixed text errors when evaluating resources on the market.
  • Fixed a bug where creature stats in battle could go below zero.
  • Fixed a bug where it was impossible to open the construction screen in Temple faction towns by clicking on the main building.
  • During the tutorial, the second mission is now automatically selected after completing the first one.
  • Fixed an issue where the high strength guards protecting the desert biome pathway to the enemy's starting region would not appear on the map at the highest difficulty in the Harmony template.
  • Fixed a bug that made it impossible to close interfaces while the quest list was open.
  • Fixed issues with Chinese characters.
  • Fixed a disappearing cursor issue after exiting a town.
  • Fixed a bug related to saving the game during the AI's turn.
  • Adjusted the contents of the bug report window to improve feedback handling.
  • Removed the End Turn hotkey assigned to the Enter key.
  • The Shift + U hotkey now hides the interface.
  • Added the ability to cancel a selected spell in battle by pressing Esc.
  • Adjusted the game's default settings.
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